Norion said:
Cause some games are way more successful than others obviously. Halo Infinite didn't do anywhere near as well as CS and Apex. For Arc Raiders I'm sure you're capable of understanding the difference between these two pictures. If AR had peaked at 88k instead and was already in the 20's just a few weeks later than it wouldn't have been even remotely as successful. Though Embark would still be in a much better position compared to Bungie in that scenario since AR had a far smaller budget. I'm not saying Marathon has bombed but it having a concerning start is undeniable considering the circumstances. |
Exactly some games have way bigger player base than others yet that didn't stop those lower player count from staying live and going for years. Steam chart numbers isnt the end all be all that determines if a game will shut down or not.
Do you have a link to the budget arc raiders/marathon/halo etc officially from the developers or the publishers? where are you getting this budget numbers from to base your claims? Embark studio and arc raiders is far from being indie dev and indie game.
Look at arc raiders drop on that image is far more massive and is pretty much heading exactly to the same path as marathon and other live service games theres nothing alarming about that is just the way live service games are. To add more fun fact Arc raiders just released a big update last week and its still dropping usually when update drops player numbers soar up just look at helldivers.
Last edited by NoLimitVito - 5 days ago






