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HoloDust said:

It's been a while since I've looked up FG (given that I don't like to use it), but wasn't it that FG actually lowers your base frame rate somewhat (since you need extra processing for all those extrapolated frames) thus increasing your input latency? FG is nice for motion smoothness, but for actual gameplay smoothness it's making the game worse, IIRC.

Kinda. 2x framegen doesn't actually double your framerate because of that.

I have statistics enabled on the nvidia app showing framerate, latency etc. I'll share the results of my test with you. Using Stellar Blade as an example again, with my settings at 4k DLAA everything maxed:

  • Without framegen = 70fps (72ms latency)
  • 2x framegen = 115fps (36ms latency)
  • 3x framegen = 154fps (39ms latency)
  • 4x framegen = 187fps (41ms latency)
  • 5x framegen = 216fps (44ms latency)
  • 6x frame gen = 240fps (48ms latency)

There was of course a bit of variance, but the above was the average in the one desert location that I was in. I couldn't tell any difference with the latency tbh - It's usually the ghosting and other artifacts which is the problem with framegen, though it's not an issue here for whatever reason.

Photos with these statistics (ignore the 1% lows, these are scuffed where I was tabbing in and out):

Spoiler!

Last edited by NyanNyanNekoChan - on 06 April 2026