Manlytears said:
Please, don't get me wrong... Ocarina of Time is a unique game for its time, absolutely revolutionary and influential! Likely the absolute peak of Nintendo when they used to be top dog of visuals, gameplay and tech for games. However, it's a game that marks the beginning of 3D; after that, things evolved a lot. Ocarina of Time was the "baby steps" in 3D games of this category. Since then, industry started walking, running and running even faster. Things have evolved, massive "update" will be necessary, and I really don't believe that will be the case... I hope I'm wrong, but if they basically put "the original game" with just new graphics and maybe minor gameplay/movement/camera adjustments, it won't be good... It will be well-received by critics, but only because of the name. I don't think such remake can reach +10M, unless it's updated to the standards of current generation of games. Now, on other titles... Star Fox > It's been over 20 years since Nintendo made a good Star Fox. Fire Emblem > I love FE, one of my favorite IPs, but certainly not a big IP, market is small, sadly. Yoshi > Likely a small title. I admit the potential for this one, but I'm not very confident. Splatoon Raiders > This one is tricky... Nintendo called the game a "single-player spinoff." A full fledge Splatoon is indeed a +10M seller, but a "single player spinoff"... not sure, I have my doubts. |
Thing is, an Ocarina remake doesn't have to limited to just improving the visuals; there's plenty of room for virtually all its aspects to be improved without sacrificing what makes it great. And honestly, even if it is just a visual and QoL overhaul, that would still hold immense value for millions as it would represent a chance to relive a treasured childhood classic. I wouldn't underestimate just how much power Ocarina holds over a generation of Nintendo gamers.
There's no reason a new Starfox can't be good either, their last attempt was during a vastly different era and the Nintendo of 2015 is not the Nintendo of today, they're in a much better position now.
As for Splatoon, it has enormous cultural power in Japan virtually guaranteeing many millions there, and an effort on par with Nintendo's tentpole single player games would attract many people who prefer playing solo and found prior games too online-oriented. One of the complaints about prior games was that the campaign offerings weren't meaty enough, this would remedy that and thereby appeal to new players.








