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Random_Matt said:

Anyway, PS6 will be mega pointless and underused technically. PS5 cross gen will last for years, may as well not release it.

I disagree.

Games nowdays are easily scalable, which means it doesn't need to be developed with many hard limitations on mind so it can run on a weaker hardware.

PS5 even has an insanely fast SSD, you could scale an excellent and massive PS6 game down to fit on it while having that PS6 version realised as good as possible.

We have an excellent example of it for years now, Gran Turismo 7.

It's a crossgen game with the PS4 (much harder to scale down than the PS5 will be) and the PS5 version is still insane on the PS5. To the point it has better looking cars than the Xbox Series X exclusive Forza Motorsport (8), which released more than 1 year after GT7 and one a stronger hardware.

Horizon Foribidden West is also one of the best looking PS5 games and has a PS4 version.

Only God of War Ragnarok wasn't a really big jump, but to me it's clear they choose to reuse a lot of the same assets in the same engine rather than they had to scale the game down because of the PS4 version, that was likely an business decision because the result was already so good on PS4 (God of War (4) looks better than Horizon Zero Dawn) rather than a necessary decision as proved by Gran Turismo 7 and Horizon Forbidden West.

Now imagine the PS5 being the "limitation"... yeah, I'm not worried in the slightest, PS6 games will either be fully realised experiences day one, or they'll choose to save costs (as people have been asking so studios don't need to be closed down if the game doesn't sell 10M copies) and be better PS5 games for that reason.

I don't see the tech on PS6 games being limited by the very likely PS5 versions existing, at all.

Last edited by BraLoD - 2 days ago