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borisr said:
Chrkeller said:

I don't have a Series S and buy most games on PC, but the S2 holds up fairly well.  The S2 can cut resolution drastically, RE9 is 540p, which saves a bunch of resources while the Series S has to natively run at 720p.  DLSS has closed the gap quite a bit.  Having said that, I believe Cyber on the Series S has full NPCs/cars while the S2 version has about half.  

I would expect GTA6 to be similar.  Cut the resolution significantly, use DLSS for an acceptable picture, then cut NPCs as needed, while the Series S probably will have way more NPCs, but overall fidelity will be similar.  Personal opinion and acceptability.    

edit

the other aspect is the Series S, on paper, is quite a bit more powerful, but xbox is flailing.  Meaning the Series S has afterthought ports, while the S2 seems to be getting customization, that goes a long way to close the gap as well.  If people customized Series S ports, which they don't, the Series S would outclass the S2 by a significant margin.  But again, nobody is bothering with focusing on the Series S, and rightfully so.  

Overall, between DLSS and lack of customization on the Series S, the gap isn't that large; or at least not as large as it should be.

Absolute untrue that series s dont have same customisation as switch 2. It uses same api as series x.

I'm talking about software optimization, not hardware.  Swing and miss.



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