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G2ThaUNiT said:
BraLoD said:

It's currently 12K lower than it was this time last Monday. And that represents a 25% drop from one week to another. It's a quite a big drop, indeed.

It has been dropping consistenty since launch, but today it has been particularly low.

Yeah the game is starting to settle into what it will consistently be. It certainly was never going touch the likeness of a Destiny level success. It's too dedicated to the hardcore of an overall niche genre.

Best we can hope for is Sony recognizing that Bungie is at least winning public perception of them. Still capable of making a high quality game. Because I think the industry needs to get back to recognizing that there's nothing wrong with games having a small but dedicated playerbase and that not every game needs to make all the money in the world.

If Marathon was a side projet while Destiny 3 was coming this year too, maybe they could leave it be for years, but as Bungie needs to bring back massive loads of money and Destiny 3 if it exists should just be entering production right now, so around 5 years in the future, I really can't see how Sony will let Marathon exist much longer.

How hard do you think it would be to Bungie to develop a Marathon side mode focused on PvE instead of PvP? People seem to love Destiny and Helldivers because of that (I would myself be a lot more open to it if it was PvE with actual progression).

That way the current Marathon that seems to please it's core but small audience can still survive but the assets and worldbuilding of Marathon can also appeal in a more progressive coop focused mode at the same time to a lot more players?