Hawkeye said:
True, but you must consider something; DS takes a step forward over GBA with vastly superior visuals, new buttons, AND adds a second screen and a touch screen. I view the Wii as a sidestep Nintendo had to take to dodge being marginalized... so while it was important for surival, this step sideways doesn't really offer anything superior to GC, just different. GC controls are taken away and are replace with simplified Wii Remote and Nunchuk, BUT motion controls are added. Unlike DS, this is but, not and. Also, graphics are better, but nothing incredilbe like GBA to DS; its more like the jump between GC and Xbox. So will the Wii really be the same? Many great DS games offer button pressing for parts of games and stlus conrol for other parts. I doubt Wii games will ever have us plauggin in our GC/classic controllers for segments of the game that work better traditional controls. The tradiitonal controls the Wii Remote and nunchuk offer are gimped. |
We disagree quite vehemently, then. I don't for a second think the Wii was a sidestep, or that anything about it was not very carefully planned, tested, and examined by Nintendo. The DS was the risk: the Wii was a guaranteed success.
But we're drifting slightly. To address your primary concern, it is true that the graphical leap between the Wii and the GCN aren't as drastic as that between the GBA and the DS, but as I don't think that matters to most gamers, save for the most die-hard graphics lovers. The Wii can do things plenty-good on the graphical department. Hell, the Gamecube was already fantastic on that front. I'll grant you that the snobcore might demand more graphics, but the vast majority of us are fine with what we've got.
As to controls, I contest your claim there too. Traditional games can all be played perfectly fine with the wiimote and nunchuk combo. They offer more than enough easily accessible buttons (A, B, +, -, three directions, Z, C, and the joystick), PLUS motion controls. If a developer needs more input mehtods than that, then he needs to rethink what he's doing. Let me offer you some examples: I play and prefer Brawl and Mario Kart with the wiimote/nunchuk, despite those offering Gamecube controller support, and I know I'm not alone.
But even if that was not the case, I don't think it'll prove as fatal as you think. Again, the beauty of the Wii and the DS is that they offer new ways to play games. Corruption was fun to fight in, Galaxy was great with its controls, Trauma Center couldn't be done on other consoles, etc. etc. In fact, as time goes on I begin to think that the dual analogue controller is the one that's gimped, not the wiimote. I can do so much more with the Wii's controller than I can with any other, especially in the genres the HD consoles excel in (sandbox and FPS).







