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Chrkeller said:

I must not be as picky as others. WWHD, demon remake, colossus remake, etc. Loved them all. Never thought the new art changed the original intent enough to be upset.

Given how great DLSS has been, I will give the newest version the benefit of the doubt.

I don't have issue with any of the above, also because the new incarnations are in themselves artful. DLSS 5 is for me worse both because of broader societal landscape it relates to with AI & algorithms & automation, but also in the fact that the end result is creating cohesion issues with the game world, animations and actually feeling unnatural. No one would look at Demon Souls Remake with fresh eyes and say a bad word about it but something does actually feel a bit off about many of the DLSS 5 demos and you immediately get the AI look. Not everyone is sensitive to it, but to me its very immediate.

MSG3 is probably the only recent remake where I rolled eyes at. Not even a big fan of series so I didn't care but I remember how distinct 3 looked and how generic the remake is by comparison. It feels a missed opportunity. You can just tell they didn't really respect the source material with the cinematography. I know they have a separate mode which appears closer but even the idea that they would do away with it is like someone remaking the matrix and removing the green and adding it as a hidden bonus 



Aside from the grading I think its also interesting to explore rendering and styling that evokes the original piece. Final Fantasy XVI is a prime example of how realism doesn't have to do away with distinct artstyle and depictions of people