curl-6 said:
I'm not a PC gamer so you'd have to ask them which are the most egegious examples, but off the top of my head, Monster Hunter Wilds last year was a horribly unoptimized title that all but demanding reconstruction/frame gen/etc if you didn't have high end kit. It's less that it's the developer's intention and more that any avenue to cut corners will inevitably end up being exploited and abused by greedy suits who don't care about quality and just want to wring out every last penny of profit. Let's take the view though that it's about options; part of that is that when you offer people options, people are allowed to say "I don't want that, fuck off." |
Oblivion Remaster was a train wreck. Final Fantasy 16 was piss poor. And TLoU Part 1 left a lot to be desired.
I tend to agree with your take, I think AI makes most developers lazy. They will sit back and expect people to use AI to fix.







