BraLoD said:
I think was only part of the reason Xbox failed.
Xbox was only once ever able to compete with Playstation, its not like that should be the expected outcome to begin with.
But even so, it all started to go bad with the announcement of the Xbox One, the brand was definitely damaged then, and at the same time the Playstation brand had gotten up completely, just like what allowed the 360 to compete with the PS3, and just like the PS3 the XBO did course correct during the generation, the problem is, the Playstation brand is simply a lot more powerful and worldwide spread than the Xbox brand, so it gotten way better results out of this too.
After that, the Xbox Series actually released in a way better position than the Xbox One, so why even then I expected the XBS to sell less than the XBO regardless? Mostly 2 things.
1. being that Playstation would simply keep growing the lead as its naturally expected as history had already proved by then, if they don't screw up they are simply the most appealing option to begin with.
2. even as the XBO was able to course correct, it was abundantly clear Xbox Studios were not being able to release games that even came close to Playstation during the whole generation, Playstation Studios quality and reception was sky high and Xbox was having a lot of trouble having a single hit like they had during the 360 era, I can't remember a single time a Xbox Studios game was an actual GOTY contender with any chance of being the winner, ever since the XBO started and up until now.
Microsoft diluting their exclusives because of them existing on PC didn't even come to mind compared to those 2 things above, actually the drop in perceived quality and reception on their exclusives, aside from Forza, specially Horizon, probably meant it was even less relevant because people just weren't showing enough interest in those games to begin with. I think Gamepass being on PC was a bigger reason to be honest. The interest on Xbox was already failing for multiple reason aside from their games not being 100% exclusive to the Xbox. Over time it surely became a reason too, but I think it was just one of them, and not the biggest one to be hone
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