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Alex_The_Hedgehog said:

I don't understand. It's pretty clear that GaaS is a failure, and gamers are avoiding it more and more.

Why do the companies keep insisting on that?

Part of it is "high risk high reward" as others in the thread said, but a much bigger factor is that development pipelines have ballooned to such a degree that the projects you are seeing now have been worked on for a minimum of 6 years, which was before it was known that GaaS was often a bad idea. Concord was 8 years development, if I remember correctly.