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Alex_The_Hedgehog said:

I don't understand. It's pretty clear that GaaS is a failure, and gamers are avoiding it more and more.

Why do the companies keep insisting on that?

Because if just one game sticks the landing. That's an infinite gold mine of cash.

That's why Microsoft bought Mojang for Minecraft.

Why Sony keeps trying with their devs to get one that's a winner.

Why Take Two and Rockstar can take their time with GTA VI, because they have GTA Online to fall back on.

The audience is absolutely there for GaaS, it's just that the competition is unbelievably crowded. If you just blink, 12 more of those games pop up. Everybody wants a piece of that pie, and they'll keep trying if they think they can land just one.