The first year of PS5 Pro was low-key a scam. Never has there been precedent for a Pro machine making so many games look worse. Especially not at a $700 premium. Unlike on PC there was no toggle to turn off PSSR support in cases where it simply didn't work and developers were not attentive enough to the matter.
Not sure whether Sonys data was used to inform FSR4, but it feels like Pro should have launched after it, not before. Existing PC users should of been the testing ground. None the less, glad we're finally here! And it's going to be a game changer.
Pro is going to be a very compelling device in the years to come and I think will really negate the need for a PS6 next year.
-Superior image quality from lower resolutions,
-Superior ray traycing
-Maintain 60fps







