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curl-6 said:

Skyrim is fixed now:

It's not quite perfect as the game's DNA is still rooted in the Creation Engine circa 2011, but you get a mostly stable 60fps mode now, with much reduced input latency.

This is great to hear! Didn't one user argue that the Switch 2's CPU was too weak to run Skyrim at 60fps? Wonder if he'll change his stance now.