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Chrkeller said:
Soundwave said:

They'd have no incentive to make any change, why change a formula that just sold 100 million units. 

The idea that any force of nature/God/whatever gives a fuck about video games so much that they would have intervened to ensure the modern controller comes to be is actually very silly.

And actually the N64 is fairly underrated for how much influence it has on modern games, Mario 64/Zelda: OoT are basically the bedrock of most modern 3D game design to this day (3rd person games). For FPS shooters, GoldenEye 007 essentially created the home video game market for the FPS blockbuster, which then became Halo and then Call of Duty which continues to this very day. It was the first major mainstream console with analog control, forcing Sony and Sega to copy that. It was the first modern mainstream console with a rumble controller, forcing Sony and Sega again to copy that also. 

Same reason Nintendo updated their S2 controller with new features like magnets and mouse controls, etc.  

End of story.

Nintendo has a history of changing their controller to some degree every time out, Sony does not. Sony didn't do any of the analog stick, rumble, or even analog triggers first (Dreamcast had that first). If they weren't pushed by Nintendo they'd have largely kept the same design for the PS2 almost certainly. The setup worked, no reason to change it much. 

Changing control methods is just part of Nintendo's internal culture, that doesn't mean "well every company would just do the same unprompted", no they wouldn't. Nintendo has a lot of design quirks that most companies don't, that's one of them.