By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soundwave said:
Chrkeller said:

The silly assertion that Sony wouldn't have a need for a new controller design for the ps2 is flawed. For starters the ps2 was a full 3d machine, while the ps1 struggled with full 3d, hence there was a need.

This thread hit all new levels of stupid.

The first analog controller was 1982 via Atari. Nintendo didnt invent home console analog, it existed over a decade before Nintendo copied Atari.

They'd have no incentive to make any change, why change a formula that just sold 100 million units. 

The idea that any force of nature/God/whatever gives a fuck about video games so much that they would have intervened to ensure the modern controller comes to be is actually very silly.

And actually the N64 is fairly underrated for how much influence it has on modern games, Mario 64/Zelda: OoT are basically the bedrock of most modern 3D game design to this day (3rd person games). For FPS shooters, GoldenEye 007 essentially created the home video game market for the FPS blockbuster, which then became Halo and then Call of Duty which continues to this very day. It was the first major mainstream console with analog control, forcing Sony and Sega to copy that. It was the first modern mainstream console with a rumble controller, forcing Sony and Sega again to copy that also. 

Same reason Nintendo updated their S2 controller with new features like magnets and mouse controls, etc.  

End of story.

Edit

And for the love...  wolfenstein and doom existed (on consoles) way before 007.  Lol, christ man.  Just, lol.  



“Consoles are great… if you like paying extra for features PCs had in 2005.”