By using this site, you agree to our Privacy Policy and our Terms of Use. Close
BraLoD said:
Otter said:

It's not a documentary, it's a game. Should they keep the walk cycle from the PS2 game because that's how he walked? Should they not amend or alter any aspect of the camera, gameplay, enemy logic, world design etc? 

I'm all in support of people wanting 100% 1:1 reskins (this may be that), but if you actually want the team to have creative input then that means things will change in some ways. If a camera angle changes as and slowly pivots to Kratos as he pummels another characters face into nothing, I won't cry over it or feel like they've made him less violent.

All I will add with is that those OG games sold like 5m each, the recent incarnations have sold 4x that amount. Taking that into account alongside the fact the team is likely 90% new, I'm just open to receive their interpretation without dictating exactly how the violence and sex needs to be represented.

The only Sony game selling over 10M before The Last of Us in 2013 was Gran Turismo.

PS1 and PS2 were piracy heaven, I know it, I was there, nobody I knew had a single PS1 or PS2 original game, but everyone had the systems and played the games.

This is quite absurd to use as a point about content, to be honest.

Crash Bandicoot when coming to modern systems, being a remaster, so pretty much exactly the same games, sold over 20M copies, wanna compare it to the sales on those games on PS1 to point out what should be big changes in content to please the modern audience? Come on...

I'll try and remain constructive and simply ask you, do you honestly doubt 2018s GOW sales growth was connected to its change in creative direction?