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firebush03 said:
Otter said:

I'm not sure what exact example this is but Nintendo does lock day one content behind Amiibo's. That much is a fact. It's trivial content but content none the less. It's completely fair that people are irked by that practice.

But based of that thread that you created about focusing on enjoying games without the negativity, I just wouldn't engage if you don't want to hear other people's criticism and annoyances.

Upon having looking further into, it seems you (and Checkler) are correct: I was under the misconception that the Amiibo wasn’t a requirement. That’s my bad.

Anywhooo… yea i gotta just ignore these ppl. I mean why get so hung up on that? The logic here is equivalent to something like “Oh! Valve locked this trivial piece of gameplay content behind a paywall. Value is greedy slop that deserves to flop!!” Whether that content be something like a custom skin on the characters in Half-Life, or some extra options for music in the Portal levels. Not even worth the time. Again, it’s just regurgitating outrage slop— what are you fighting on behalf of the consumer for in this context? Their right to have some music in a desert level? Come on now lol this is just getting ridiculous.

Except you are fighting an argument that doesn't exist.  Nobody said they wanted the S2 to flop.  If you are going to have a discourse, you should be honest about the topic, not making up things that were never said.  

And music is a key aspect of gaming, putting it on the same level as a character skin is nonsense.  



“Consoles are great… if you like paying extra for features PCs had in 2005.”