Yeah, I think more SW2 games should go the DLAA @ 1080p route, even if they have to use the lite model like FF7R seems to be using. With CNN's you'll have embedding layers encode many different features, and it might be the case that lite DLSS is a very effective AA model (distills the features important for AA well) with a 1080p input even if it isn't that great of an up-scalar. Would love to see Nintendo go this route with their games, since their games usually struggle from aliasing, but are otherwise crisp.







