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I worked on some smaller projects using Unity as a student. I've dabble into game dev a bit after that too but I spend too much time gaming to be able to properly focus on creating stuff. I also had some attempts with GameMaker as a child, but it was way too advanced for me at the time.

I've also worked on some game levels/maps in the past, but nothing's ever got released. It was mostly Wolfenstein 3D and Wolfenstein: Enemy Territory. Good times. For a game like Wolfenstein 3D, I've got to say it's quite easy to create quality levels, so it's kind of rewarding even if you never get anything released.