| Leynos said: Nintendo was in no danger of going bankrupt with Gamecube. Also while Gamecube had the worst 3rd party support it's 1st party was mighty strong as usual with Nintendo consoles. |
Because the hardware was very well designed and cost efficient. If they did what MS was doing and losing like $150-$200 per console, sure they would have gone bankrupt because that was an ass-backwards way of running a game division (MS hasn't really gotten much smarter since then which explains why they are now on their way out have accomplished a whole lot of nothing). It's not really surprising now looking back on that time that they decided they couldn't just keep sticking with trying to be in a pissing match with MS/Sony of that time. Today things are a bit different.
The 1st party support of the GameCube was actually a big problem, it wasn't good enough. Mario Sunshine/Wind Waker/Metroid Prime/Smash/MK Double Dash were a big step down sales wise from Mario 64/Zelda: OoT/GoldenEye 007/Mario Kart 64/Smash 64. Smash Melee is really the only Nintendo IP that saw a growth in sales. They just weren't on their game that gen. They needed what Mario Galaxy was instead of Sunshine and they needed Zelda: Twilight Princess, not Wind Waker, and even with that they'd be hurting with no GoldenEye 007 equivalent.







