There were 007 games on Gamecube/PS2, they just didn't pop off the way Goldeneye did without the talent of 90s Rare behind it.
It's not enough to just have the IP, you've also got to be able to make a great game with it. Goldeneye wasn't a phenomenon just cos it had the Bond license, it was cos it was a brilliant and innovative title that set new standards for the genre in both single and multiplayer.
If you made stuff like Agent Under Fire GC exclusive it wouldn't have really moved the needle.








