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Leynos said:
Soundwave said:

I guess, but I'm left handed, I've never really understood wanting to flip the controls though. 

I never said anything about Game Boy. You want to put in arguments when none were started. So not even responded to whatever else. You overlooked when I said TATE Mode. That is a fantastic feature. Esp for a Japan only handheld. TATE mode allows for arcade games in vertical screen. 

I just point those things out as it goes to show Nintendo is not very simpatico on a lot of these hardware designs and a lot of the history we assume as fact is quite often far from the truth. 

Gunpei Yokoi (so-called "father of the Game Boy") actually hated the concept of what the Game Boy became and would have destroyed that concept if he had his way. Very few people, even people who say they know a lot about Nintendo know this. 

Yamauchi thought the Game Boy idea was shit too and cancelled the device upon seeing the final version. Yamauchi held the final prototype presented to him and said the screen was crap. Yokoi went into a depression afterwards. Game Boy only released on basically a fluke ... the Super Famicom was supposed to release in 1989 and had to be delayed so Yamauchi OKed the Game Boy to release because he wanted something to release for 1989. I think they had promised retail partners new hardware for '89 and with no Super Famicom felt obligated to give them something. If the Super Famicom didn't suffer a delay you'd never have the Game Boy (or DS or Switch quite possibly). 

Iwata and Okada (the actual father of the Game Boy) along with the entire Game Boy division hated the idea of the Nintendo DS and didn't know what to do with it, lol. Yamauchi just basically pulled the two screen idea out of nowhere and forced it on the team, it wasn't even one of the screens being a touch panel. That's pretty wild to think about as well. 

Last edited by Soundwave - on 24 January 2026