JRPGfan said:
curl-6 said:
So far there are two types of DLSS used on Switch 2, according to Digital Foundry.
The first resembles the CNN model of DLSS used on PC; this is used in games like Cyberpunk 2077 and Street Fighter 6, and typically upscales to 1080p.
The second is a "lite" version specific to Switch 2; this is used in games like Fast Fusion and Hogwarts Legacy, and can upscale to higher resolutions like 4K and 1440p, but has more aliasing/disocclusion artefacts in motion.
Both are generally better than PSSR.
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The lite model is not great.... its worse than even the oldest models of DLSS on pc. I think PSSR is probably better than the Lite version, tbh.
There are rumors of PS5pro getting FSR4 soon, at that point, it will be far far ahead of the DLSS on the switch.
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I think there is an important point here. People see the S2 as punching above its weight, that is mostly because other console upscaling is really poor, thus the S2 can close the gap to a degree.
Once consoles and PC mobiles get good upscaling, the gap will increase. FSR has come a long way.
Meaning rog ally vs S2 is one thing
Rog ally with FSR4 (official support) vs S2 will entirely different
But credit to Nintendo for knowing how important upscaling is.
Last edited by Chrkeller - on 17 January 2026