By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Leynos said:

I'm Glad the Wii what it was. Low cost to develop for. It gave us some games companies would not have done otherwise. Stood out Wii but would be lost in the crowd on PS2. Madworld. Zak & Wiki. Tatsunoko vs Capcom. Red Steel 2. No More Heroes. Deblob. 

For me No More Heroes and Madworld stand out. While there was a HD port to PS3, it was not done by Suda and co. He was not a fan and modern HD versions of the game are the Wii version. That PS3 game is inferior anyway except for visuals. Killer is Dead. Anarchy Reigns. Lolipop Chainsaw. Similar kinds of games on HD consoles got lost in the shuffle. I think fewer bought them there than games like that on Wii.  HD console crowd was too busy hating Asia at the time. 

Yeah I also really loved the Wii for what it was; it had a ton of quirky AA titles that may have been costly to make at HD levels of production, in addition to those ones I'd also mention House of the Dead Overkill, Little King's Story, Deadly Creatures, etc. Great and underrated console.

Pemalite said:
curl-6 said:

I mean I'd argue the system was "good enough" for most folks, just maybe not so much for some enthusiasts.

While the lack of HDMI was a shame, with a set of component cables I'd argue it's better-made games actually looked fine for the time, obviously a generation behind PS3/360 but still acceptable enough.

Stuff like Mario Galaxy 1/2, Metroid Prime 3, or Monster Hunter Tri looked satisfactory to me, and I had a PS3 and 360 too.

I would also argue the system would have exhibited a longer life if it had the extra horsepower to run with the HD twins, it would have been more appealing to the more hardcore userbase.

I am not saying Wii games looked atrocious at the time, just that they could have been better... Especially when it came to multiplats like Call of Duty.

I do enjoy running my Wii games on the Wii U though, that HDMI output just cleans things up nicely, but would have been even better if Wii games were a 720P output which a more powerful system could have enabled. (I.E. An 8-pipeline GPU)

Yeah in hindsight it could have been stronger, but I do understand Nintendo's reasoning at the time, they were taking a big risk and coming off two underperforming consoles, they needed to be prudent.