Wman1996 said:
Which means that Nintendo would not have charged less than $199.99 since they typically make a profit on hardware, even at launch. 3DS was sold at a loss for a time following its price cut. GameCube was most likely sold for a loss when it was cut to $99.99. Wii U was apparently sold at a loss from the beginning. Even with its weak processing power, Wii was not going to cost anything below $170-$200 at launch. |
WiiU I think was sold at a loss in the initial year but it wasn't a huge loss as it was offset when the consumer bought a game (think Reggie said a consumer would need to buy three games for each unit to be profitable) the platform then went on to be sold at neither a profit or loss which reduced the number of required games sold to turn a profit.







