Hardstuck-Platinum said:
Vinther1991 said:
I am not sure actually. I think it always made sense for their GameBoy and DS lines, affordability and decent battery life were more important then. With their home consoles, I think theyopted out too early, it was a massive gamble for the Wii, luckily for them, people got really excited about the motion control thing. Had that not gotten so much excitement, Nintendo would have killed themselves with the weak hardware, as they would have had to sell the system on their core franchises only. Today you can still get a solid amount of cross-platform support with hardware a full generation weaker than the competitors, especially because of indies. In 2006 that just wasn’t possible. The gamble mostly paid off, because people initially were hyped about the wiimote, but Nintendo payed the price for the weak hardware in the Wii’s twilight years and especially with the Wii U.
From Switch onwards the strategy is the right one. There is very little to gain by competing with Sony and Microsoft on hardware specs.
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Little to gain eh? What about The Witcher 4? GTA 6? COD? Battlefield? but yeah very little to gain.
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Switch 2 will likely have Witcher 4, COD is coming and even coming in the next few months apparently, and probably even Battlefield now too that EA has been sold to a Saudi conglomerate (first thing they will do is put all EA games on whatever viable platforms there are, so old EA is basically dead).
GTA6 is really the only question market at this point.
Switch 2 has already gained from what we know Monster Hunter mainline, Final Fantasy mainline, Resident Evil mainline, MS IP like Indiana Jones and Halo and Starfield are apparently coming and the Switch 1 had Witcher already.
There's not actually that many huge IP even left that won't be on the Switch 2 platform. This is nothing at all like the Wii or DS or 3DS or Wii U and already a large improvement from the Switch 1.