TheMisterManGuy said:
They may not have needed it per-sae, but that doesn't mean they didn't have. At the time of the PS2, Sony had more than a dozen internal studios for games. Japan Studio (Which at the time was just 4 product development departments within Sony Computer Entertainment Japan) Polyphony Digital Foster City Studio - Naughty Dog - SCEA Bend Santa Monica Studio - Incog Entertainment San Diego Studio - 989 Sports London Studio - Team Soho Cambridge Studio Studio Liverpool - XDev A pretty large development operation for a console that didn't particularly need first party development. |
Never said they didn't have any, just that they weren't as developed as they would later become, nor as necessary.
Naughty Dog also didn't become a Sony studio til partway through the PS2 gen. Their PS1 output was all as a third party.








