| Pemalite said: Donkey Kong Country 2. ...RARE even used sprite scaling on a per-scanline basis to produce 3D-looking visuals on levels like lockjaw's locker background... The first game made me go "what the fuck" in regards to the visuals... And Donkey Kong Country 2 managed that same reaction, somehow... And no special chips were included in the cart, it's all done on base hardware. - All at a solid 60fps. |
It took me years to notice the 3D effects in certain levels!!








