Otter said:
curl-6 said:
Games like RE9 and FF7R probably won't explode on Switch 2 immediately as it takes time to build an audience. It should help grow their sales though, just by making them available to a larger number of people.
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Hmm, I'm not sure this is actually what often happens with very successful IP. It just takes the right entry with the right gameplay/setting & platform mix.
Resident Evil 1 sold 1m in its first year in Japan on PS1.
See how PC games like Elderscrolls became huge on console over night with Oblivion (almost no audience on console before), or Baldurs gate 3 sold 10x it's predecessors after a 20 year break. Same as FFVII exploding the franchise in the west, or BOTW smashed the ceiling for series in Japan. I'm not saying things can't grow slowly but its often just a sudden surge caused by the hype of one title which introduces it to significant audience outside of its core base.
Persona is kind of somewhere in between where it grew decently in Japan then exploded with 5. Outside of Japan it more or less went from zero to 10 with most people not having had experience with the IP in the past.
Probably for FF that moment (if it comes) won't be a late remake, so I agree at least that we won't the see the full potential until FF17 etc.
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These kind of explosions typically come from a new release that radically changes things up or greatly exceeds expectations though, not so often from something established simply adding a new console.
Adding a Switch 2 version of stuff like RE, FF, etc will grow the audience through making it more widely available, but such growth will likely be more gradual, as Switch 2 is still a platform in its infancy, and the RE/FF hardcore have a PS/PC system already, so growth will come from those who may have been curious before but not desperate enough to buy a PS5 for it.
Last edited by curl-6 - on 21 December 2025