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firebush03 said:
burninmylight said:

I'm with you guys. I realize that we live in a time where the final form of most games rarely ever exist on a physical medium thanks to patches and DLC, but being able to at least own the base game and know that I have access to it years after servers are down is important to me.

You would have access to the base game years after servers shut down regardless of whether it’s a GKC. Just look at how digital purchases work on 3DS and Wii U (and, well, any console with online servers that no longer operate). In fact, there is speculation that the cartridges which hold Switch 1/2 games will die out quicker on the physical versions, slower on the GKC.

That said, however, I am very pleased to finally see this problem finally starting to be addressed. It’s crazy that 64GB was the only option up until now.

I'm talking about the download/FTP servers, not those for gameplay functions. We thankfully still have access to download our 3DS and Wii U games, but Nintendo could announce tomorrow that those will go down some time next year too, for all we know.

I hear all of this talk about disc rot and cartridges dying out, but I have yet to experience that on any vintage console I own and still want to use. The worst I can say is that the internal batteries on my GB/GBC/GBA games made before Nintendo switched to flash memory don't work anymore, so I can't save progress on them. The Dreamcast, N64, GameCube, Wii and PS3 consoles and games I've booted up in the past few years all seem to be fine, outside of a few third party memory cards crapping out. Not saying their day isn't coming, but I haven't experienced any games or consoles flat out not working.