God of War Ragnarök was a disappointment after the 2018 outing: pacing was aweful. Story was meandering at best and nonsense at worst. Acting for some characters was just dismal. Character motivation was illogical for many decisions. The main conflict between Atreus and Kratos resting on them not talking about both of them seeing the prophecy is just lazy writing. And even though the combat system and enemy variety was a step up, the action/bossfights/set-pieces was a deceisive step down. I'll never understand this gigantic fumble of a sequel, that should have been a lay up.
The Last of Us 2 was disappointing compared to 1: the gameplay was a step up. But everything else, just pure horror and cringe. With part 1 ending like it did, this was a difficult sequel to make, for sure. And they failed in spectacular fashion. Boring, pretentious, selfimportant and at the same time treating its audience like children with their messages. This one failure, despite it being a daunting task, was so extreme and downright baffling, that it completely erased my trust in the studio.
As others mentioned:
Devil May Cry 2. 1 is still my favourite in the series. And I truly want them to implement more horror stuff into any coming sequels. Dante can quip around and have it lighthearted. Nero can be a punker hothead with a heart of gold saving Kyrie and the day. And Vergil/V can have the horror elements.
Kingdom Hearts 2 compared to 1: the first game is still my favourite and the only game in the series I'd regard as really good. 2 marked the beginning of overexplaining and at the same time underexplaining the convoluted mess the plot became. The first game was the only one that was "simple and clean".







