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Otter said:
Sephiran said:

I think its more the fact that since PS1, a lot of third parties have built their audience fully on PS, meaning games like Yakuza, Final Fantasy, Resident Evil, Tekken and many more don't really have an audience on Nintendo consoles, those are all on PS in Japan. It would take a very long time for those PS connected third party games to build an audience on Nintendo consoles in Japan. Other third party franchises like Dragon Quest have no problem selling on Nintendo consoles because that franchise have continued to build an audience on both Nintendo and PS consoles.

The PS4 had a home console monopoly for a good 4 years though, I think the fact it didnt achieve more than 10m reflects that the games just weren't inherently appealing to the Japanese audience. As opposed to the audience not funding the games because they were on playstation 

Its true that pretty much all big Japanese third party games have seen a decline in Japan over the years, most notably Final Fantasy, but Resident Evil and many others have also declined heavily, and they are all pretty much dependant on western sales these days. But multiplatform releases are not always about getting big boost in sales, studios port games all the time to Xbox just to add a percentage here and there to their total sales, which Nintendo releases should also be able to deliver.