Yeah being able to switch off the radio hints would be a nice quality of life feature. Maybe they can patch it in.
And yes, if I had to narrow down the game's biggest issue, it would be that the layout of the world makes getting roadblocked and backtracking more laborious than it should be. You spend a lot of time getting from point A to point B, only to have to turn around and travel all the way back to point A.
It's not enough to ruin the experience, but it does mean the game doesn't flow as well as the genre's best.
On a more positive note, having now unlocked them all, the game's arsenal of beam types are well done. While they're not groundbreaking, the elemental shots all have cool visuals and are useful in combat, with the ammo system keeping you from spamming them but not being so restrictive as to discourage their use. I think it's better handled here than it was in Prime 2, which also used an ammo system.








