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At home. Checked both versions of Metroid back to back and I think I figured out what's happening

On the Switch 2, the system outputs in 4K and uses better upscaling + HDR, so the image looks much cleaner

Because Metroid Dread is a 900p game, this extra clarity actually makes the image look sharper in a bad way: edges become more defined, aliasing is more visible, and the soft blur from the Switch 1 that used to hide imperfections is gone

So the game looks sharper, but also more pixelated, because you're essentially seeing the raw 900p image with less smoothing

The issue is minor, compared to the handheld version, however. And for TOTK the stable framerate makes up for lack of smoothing. I'll get the upgrade pack (I'll get it for free because I'm buying the Switch online) and check how it looks after it