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SAguy said:

Some napkin math tells me thats probably not correct. 6 million x $70(Average price of a new game on release)= $420 000 000. Even accounting for a $100m marketing budget thats still leaves say $220m. Let's go further and minus the usual 30% fee most platforms take which would be $126m. That still leaves $94m. Where does that go? Not to mention some might have Deluxe editions, some might have mtx.

Not all copies are sold at full price, and the sale price also includes taxes in a lot of countries. If taxes are 20% (and don't forget the platform cut) and the average price per copy is $40 instead of $70, suddenly the publisher is already 'only' at $120 million of revenue, and that's without marketing. Of course even this might not be realistic, but I think it's easy to see how easily you end up with much less revenue if you tweak the initial assumptions.