JRPGfan said:
Its dead on arrival if its 800$. |
I picked a few equivalent parts at stores here (Sweden) and ended up at around 700$ for GPU + CPU + RAM alone, I would easily end up at or over the 1000$ dollar mark in total for a "Steam machine" DIY build here. Prices have gone insane. And, as mentioned, look at the price of Steam Deck - the OLED model costs around 800$, there's no way they'll sell a much more capable machine for 25% less, or even lower.
With tariffs, chemical taxes (yes, we have those around here), insanely inflated RAM prices, and the remnants of the GPU gold-rush keeping prices high across the board, hardware is very expensive, especially in some regions. There's no way I can see Valve selling this for as little as 500-600$, despite what we might want or think. As for value proposition, if the smartphone era has shown us anything, it's that perceived value has very little to do with actual cost and everything to do with image.
Other prices for comparison (in this region of the world):
Switch 2: around 600-625$
OG Switch: 450$ (OLED model, but still)
PS5: Slim Digital - 680€, Pro 2TB - 1030$
Xbox: Series S - 470$, Series X - 690-750$
With the above pricing in mind, and aforementioned prices of hardware in general, there's simply no way or scenario where I can see the Steam Machine being sold for as little as 500$, or even 600$.
Would it be DOA? It's entirely possible, Valve have tried and failed at this before, and they've never been a hardware company. Valve has never made any one piece of hardware that sold very well, they're mostly niche products for a select few customers. Lacking the same name in the space of pre-built or all-in-one solutions, I think Valve might have a hard time making a big impact on console demographics regardless of pricing, I'm not sure this is their plan to begin with. If I were to guess, this is all about selling peripherals, handheld machines, and getting new users on Steam to drive traffic and game software purchases (all sales on Steam benefit Valve greatly). The vision might not differ all that much from Microsoft's - create incentives to get customers on the software side, first and foremost, Valve is a software company above all.







