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firebush03 said:

While Rare made some very good games during the N64 generation, it was nothing groundbreaking.

I'd argue Goldeneye 007 was quite groundbreaking.

It came out at a time when FPS games on console were in their infancy, and mostly followed the Doom formula of finding colour coded keys and such; Goldeneye did things very differently, with levels that were designed more like real places than just video game levels and the action within them played out in a more open ended fashion. There were multiple objectives, a lot of destructible props, enemies that reacted differently depending on where you hit them with the games free aiming system.

In 1997 there really wasn't anything like it, and it did a lot to popularize the genre in the console space and was something of a phenomenon at the time.