| KLXVER said: |
Palword numbers are really interesting
It really shows there is a huge market for games with capturing monsters as core mechanic. Everything Palword needed was to have good production value and a world that don't look like a PS2 games a bang, 30 million+ units even with mediocre gameplay
If a studio wants to invest on it, and make it good, it will sell a lot. Don't understand why nobody else tries it, afraid of Nintendo suing them maybe?







