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curl-6 said:
Azzanation said:

Devs saving more money doesnt mean more money goes back into the games optimisation. You are just feeding the shareholders and saving money for the corporates.

If what you are saying is true, why do exclusives have launch issues and a plethora of bugs?

It's not about money, it's about resources, manhours primarily. Focusing all your resources on one version means that version gets more time and attention.

"But some exclusives have bugs" is once again the "but if there are black haired women in the world why is that woman over there red headed?" If the same game was multiplat, they'd likely be even more bugs cos devs would have less time to squash them with all the extra work.

The resources dont change, they just dont spend more, to have it on other platforms.

It all comes down to the developers.

We see just as many polished 3rd party titles as 1st party titles. The games themselves dont magically get better because of a single focus platform narrative. If that was true then no 1st party game would have issues. But plenty do. 

Square released Forspoken, a game with horrible optimisation on 1 platform, why? It had all the resources and focus of one platform.