yes, I think the handheld has me the most curious at the moment as I think that will shake up the industry the most.
It seems from the rumours that there was uncertainty over its exact execution and feel like Sony plans will adjust according to what they're able to realise with this new architecture. It'll be interesting to see how soon it'll be achievable, whether it could work out the box or if games would need to be patched to take advantage of things like universal compression and make the games playable on the portable. How much the uptake of that would be on the dev side etc. In my head an, it'd be ideal if it came out some time before the PS6 targeting only PS5 software with some future proofing for PS6 features.
Handheld PS5 (Spring 2027)
PS6 (Fall 2028)
Handheld PS6 (2031)
The PS5 will clearly be supported for the rest of the decade. The only games I can conceive of that might skip it would be anything dependant on AI NPCs or AI Physics systems, which I think the portable system could even be forward compatible with and play some games that PS5 does not. I think it will be interesting to see how Sony navigates the topic. I think them waiting til 2029 for the portable would be a big missed opportunity, even if they have to launch it at a not so mass market price.







