HoloDust said:
You have to take into account that RT lighting in SW2 version is so unstable in some cases that, if it was on any other system, it would be considered a technical bug or glitch, but since Outlaws was considered THE port that will showcase what SW2 can do, it's pretty much hand-waved at this point. |
That's the sort of thing only eagle-eyed enthusiasts like us will really notice though, to the average player, it's unlikely to be an issue.
Before Outlaws came out, the narrative was that the port would be a dumpster fire of shitty graphics and stuttering framerates cos the Switch 2 was seen as "just a PS4" and "can't handle current gen games". This perceptions changed dramatically when the port turned out to be remarkably solid.







