V-r0cK said:
No, ultimately it's actually Nintendo's fault. If Nintendo wanted a cheaper route they could've opt for some SD/micro SD format when they knew the cost of cartridges would be high. But nope... Nintendo is the one that decided on which cartridge to use for the Switch 2, Nintendo is the one that decided what size the cartridge should be and only give one option of size (whereas the Switch 1 came in different sizes at least), Nintendo is also the one in charge of production of the cartridges where devs and publishers must purchase these cartridges from Nintendo as well. Sucks that for an expensive cartridge it can barely fit a decent 3rd party game. You think Nintendo just randomly chose these cartridges and didn't think this wasn't going to be an issue for developers? Of course they did, that's why they came up with "Game Key Cards".  Who knows, may be this is also Nintendo's secret agenda to push devs away from cartridges to just putting their games online so Nintendo will have an even tighter hold on controlling the games on there. You saying "it's nobody's fault" is like saying it wasn't Sony's fault that their Vita memory cards were so expensive. Like of course it was Sony's fault, they chose to use that specific card rather than finding a cheaper alternative. |
What a weird discussion the two of you are having.
Switch 2 game cards aren't prohibitly expensive, so let's not pretend they are. As usual, third parties are greedy, hence why gamers will save no money by third parties avoiding game cards.
Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.







