Every Nintendo system has had especially in its launch window a bunch of complaining. I've been around for basically every launch after the NES and I remember all of them clearly.
The Super NES? Some people complained that Mario World wasn't enough of an upgrade over Super Mario 3, even though in time it's become revered as one of the greatest games of all time. Some people stated Sonic was cooler and a much better game. People criticized the library for being small, as is somehow the SNES was magically supposed to have an NES sized library immediately. I remember one Sega print ad showed the Genesis having way more game and the SNES only having a small stack ... well no shit, it just launched. Then there was complaining about launch games like R-Type and Super Ghouls N' Ghosts having slow down, Final Fight didn't 2 player mode like the arcade, etc. etc. etc.
N64? Lol, oh baby, the complaining about expensive cartridge games and no third party support and nothing else to play but Mario 64 was of course all over the place. CD was the future, N64's yucky cartridges were lame and part of the past.
Game Boy Advance? Shitty launch day screen, no backlight, can't see the damn thing indoors at all, poor launch library (Super Mario 2 port? Who asked for that?), no 3D capability really at a time when 2D was really passe.
GameCube? Oh boy. Kiddie purple lunch box design, weird controller with tiny ass d-pad and small c-stick nub, no DVD playback, where the hell is Mario 64-2?? Luigi spin-off that can be beat in a couple of hours? No one asked for that. What the fuck is Pikminimon or whatever this is? Where's Zelda? OMG Metroid is a FPS ... sacrilege! Software droughts hit by early 2002 and had people complaining that Nintendo had learned nothing from the N64 too. And then people totally lost their shit when cell-shaded Zelda was unveiled.
DS? OMG this thing sucks compared to a Sony PSP, it's going to get destroyed, all it does is play a shittier version of Mario 64 with no analog stick and some Feel the Magic game from Sega. Software library was abysmal really for about a year, the system launched in 2004 and really did not start to find its legs until about spring 2006.
Wii? No HD? Iwata promised us graphics that would make us say 'wow', this is just GameCube tier graphics, where's the online? OMG, Nintendo has lost their minds and is targeting fat soccer moms and lame non-gamers. Zelda is cool but everything else is for casuals. This culminated in the disastrous E3 2008 or whatever with Wii Music (lol).
Wii U and 3DS most people here will remember should no need to even rehash that. Point is, I guess I'm just over all this bullshit. 10-15 years later these things get romanticized as being great all along, I just enjoy the systems now for what they are and don't blow a gasket if Mario or Zelda or certain hardware features aren't perfect from day 1. Those things always come in time.
Enjoy Mario Kart World and Donkey Kong Bananza now, watch in a decade+ people will consider them all-time classics (especially as MKW adds DLC tracks).
The Switch 2 chipset's performance is really quite good too, I think that's going to lead to the Switch 1 - Switch 2 transition being more notable than say Playstation 4 to Playstation 5. The Switch 2 is going to have a marked improvement in 3rd party support due to the fact that the chipset can better handle PS5-tier games. While the system is just taking it's baby steps now, you will see pretty soon in 2026 things like "real" Final Fantasy games, real deal Resident Evil sequels, games like Indiana Jones and Starfield and Halo and Forza coming too. We're seeing announcements start to be unveiled now, more will come.
That is a bigger difference for the Nintendo ecosystem than a lot of what's happened in the past. That should not be understated, IMO the Switch 2 library will outclass the Switch 1's fairly easily because of this.







