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These days multiplatform titles are pretty damn near close to total parity across all major platforms.

Historically however major multiplat games could be completely different from each other despite sharing the same title and releasing the same time on different consoles. This was due to consoles/handhelds having different capabilities from a tech/control perspective. It wasn't uncommon for games to have completely different dev teams and what not.

In the 7th gen, it wasn't uncommon for their to be a PC/360/PS3 version, a Wii version (sometimes similar to PS2 version), a DS version, a PSP version, and most likely a mobile version as well. Something like The Simpsons Game is a good example, which took things a step further by having unique box art for each version.

What are some of your favorite console specific versions of multiplatform games?

I really liked the GBA versions of Sims games that accompanied the console versions like Sims Bustin Out or the Urbz: Sims in the City. These games usually connected to the Gamecube version and you could move characters back and forth. The games played completely differently from the console version and was more story based.

I also remember playing the GBA version of Harry Potter and the Prisoner of Azkaban like a million times. The turn based RPG game wasn't that good but it was extremely easy and took me only about an hour to beat each time.

So while it is a good thing that console games are more equal nowadays, it also kinda sucked we lost all of these unique versions of different titles. I'm sure they spread out development funding, gave smaller studios a shot at revenue, and helped train younger developers.

Any special titles you would like to shout out?



http://www.youtube.com/watch?v=F1gWECYYOSo

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