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curl-6 said:
Vodacixi said:

While mecanically it doesn't need to have as much stuff, visually would make a huge difference.

It's 30VS60 fps, sure. But it's also 900p VS 1080p and 720p VS 600p. Xenoblade also has quite more stuff going on in terms of structures, landmarks, etc.

900p/60 is more demanding than 1080p/30, not just in terms of pixels per second, but also cos a lot of other things don't scale with resolution, like draw calls.

It also might simply be that the developers were going for a sense of desolation and emptiness; take for instance this area in Nier Automata, designed for hardware a generation more powerful than Xenoblade Chronicles X; it also doesn't have much going on, because that's not what the designers wanted to convey.

Depends on where the bottleneck is.
If your limited by the CPU and not the GPU for your render time, then 1080P/30 may be lighter on the system.



--::{PC Gaming Master Race}::--