| sc94597 said: One of the reasons why I am alright with these pricing-schemes with Nintendo is Nintendo is a relatively (as much as you can be in capitalism) pro-worker company with a low turnover rate and low layoff rate. If EA or Ubisoft does it, you know it is going straight to the investors. Especially with mass layoffs industry-wide in recent years. With Nintendo, they tend to reinvest it back into their workforce -- being generally conservative about layoffs. If it is really a big problem though, just pirate the games when you get the opportunity. Piracy doesn't hurt the game industry as much as Nintendo (and most publishers) think. Most people prefer to purchase games because it is more convenient, and piracy helps with word of mouth/hype by having more people playing. When I was young and grew up in a poor family I would pirate games, and now I purchase all of my games (often from series I would pirate) because I really don't feel like going through the effort of managing a lot that is automated currently (cloud saves, online, firmware, etc) and games are relatively affordable for me compared to other hobbies. |
Or just wait for sales and stop feeling like you have to play everything as soon as it comes out. Back in the Wii/3DS/Wii U days, I felt like I had to show support for any decent game on my consoles, otherwise I wasn't doing my part. Now that Nintendo doesn't need little old me anymore, I have no problems acquiring first and third party games years down the line.
Sales, giveaways, GotY editions, "Ultimate" editions, compilations, patches, superior ports on other platforms. There are so many games that I regret buying too early for those reasons, and there are so many games that I'm glad I waited on for those same reasons.







