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My main complaint to the whole storage situation is the very limited support for "normal" micoSD cards on Switch 2.

They cost only 1/4 of the microSD express cards and would be ideal for tighter budgets:

It would be great when Switch 1 games could be played from normal microSD-cards on Switch 2, loading times would be a lot faster anyways than on Switch 1. The SD-card controller of the Switch 1 didn't support the faster read speeds of newer microSD cards (now up to 200 MB/s) and the slow CPU also slowed it down.

A PS5 can play PS4 games directly from USB/SATA-devices. An Xbox Series can play XBO games directly from USB/SATA-devices. 

And if digital downloads (eShop games + "game key card" games) could be stored on a cheap microSD-cards with a transfer option to the internal storage to play them, big downloads wouldn't be such a big problem.

Both PS5 + Xbox Series allow storing PS5/XBS games on a slower USB/SATA-devices. You can't play them from there, but you can transfer them to SSD when needed without a re-download / internet connection.

Last edited by Conina - on 15 September 2025