Pemalite said:
In saying that... A game like the Witcher 3 or Doom was such a massive leap over anything that the WiiU could do because it had the hardware flexibility to pull off the rendering tricks. |
Yeah, very true.
There's the raw power bump in itself, but then there's also stuff like hardware acceleration of certain techniques or efficiency gains like Delta Colour Compression and such.
Going from 1GB to 3.2GB of RAM for games helped too, especially for stuff like Witcher 3 which were designed for the more RAM-abundant PS4/XBO.
I am hungry to see games really start digging into Switch 2's capabilities, as while stuff like Mario Kart World or DK Bananza are great games, you can tell they're very much Switch 1 games on steroid, as they were in the works for that system for years before being moved to Switch 2. Hopefully tonight's Direct in a few hours gives us a glimpse of what the new hardware can really do.







