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Soundwave said:
Kyuu said:

It's obviously an excuse, and a bad one.

1. Bluray games aren't played straight from the disk, they all require full game install into system storage. Why not do the same for Switch 2 games that requre high speeds?

2. Watch other Ubisoft games that don't require high speed also being released on game key cards lol.

What is even the point though in this case? You're still just moving data from one format to another and this idea of "the full game is on a cart tho!" isn't even true because those carts/discs still require updates almost all of the time, so the full game is never on the format. 

This only works for Blu-Ray based games too because pressing a Blu-Ray costs on 5 cents. A 64GB, 400MB/sec cartridge, which is shitty performance, but even that costs $16. That's a huge difference. 

If Switch 2 third party games end up costing $15 more on average than their PS5/XSS counterparts, it would kill the Switch 2 ecosystem and for basically nothing. You're paying a massive premium to play a game off a cart and it's literally the worst (slowest) way to play a Switch 2 game. 

The vast majority of physical PS5 games don't require updating/connecting to the internet, but apparently it's not the case for Star Wars Outlaws and some (all?) modern Ubisoft games (what's their excuse I wonder?). People hate game key cards because there is nothing in them, they're glorified digital codes.

But yes, the high cartridge cost is a legit problem and I actually lean towards respecting Nintendo's choice here if they truly have no alternatives like mass produced cheaper/lower capacity cartridges.